IsFacingLeft()
Returns true if either X or Y of the provided scale is negative (but not both).
Used in engine Construct() and Draw() to flip bones or pivots if necessary.
function IsFacingLeft(scale: Vec2): Bool {
const both: Bool = scale.x < 0 && scale.y < 0;
const either: Bool = scale.x < 0 || scale.y < 0;
return either && !both;
}